application/x-vnd.lm_mohodoc version 14 ### Created in Moho version 5.5, © 1999-2006 Lost Marble ### Created: Sun Jan 20 23:53:50 2008 ### static values dimensions 320 240 frame_range 1 48 fps 24 back_color 234 234 234 255 noise_grain 0 allow_3d true depth_sort false distance_sort false depth_of_field false 2 1 0.05 stereo_separation -1 extra_swf_frame false soundtrack "" ### styles ### animated values camera_track [ keys 1 0 1 0.1 0.5 -0.007337 -0.019628 1.7321 ] camera_zoom [ keys 1 0 1 0.1 0.5 0.913229 ] camera_roll [ keys 1 0 1 0.1 0.5 0 ] camera_pan_tilt [ keys 1 0 1 0.1 0.5 0 0 ] ### layers layer_type 2 { ### generic layer values name "grid.png" quality_flags 1022 origin 0 0 parent_bone -3 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false ### transforms translation [ keys 1 0 1 0.1 0.5 0.100595 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] ### layer effects ### image layer values image "grid.png" avi_alpha false shape 4.266667 4.266667 } layer_type 5 { ### generic layer values name "Body" quality_flags 1022 origin 0 0 parent_bone -2 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false ### transforms translation [ keys 1 0 1 0.1 0.5 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] ### layer effects ### switch layer values expanded true switch_data "" switch_interpolation false switch_keys [ keys 1 0 1 0.1 0.5 "" ] skeleton [ binding_mode 1 bones 0 ] ### sub-layers layer_type 4 { ### generic layer values name "Body Right" quality_flags 1022 origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false ### transforms translation [ keys 1 0 1 0.1 0.5 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] ### layer effects ### bone layer values expanded true group_mask 0 depth_sort false distance_sort false skeleton [ binding_mode 2 bones 15 "" -1 -1 1 -1 1 1 -1 1 false 0.61716 0.107773 0.001273 0.0005 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 -0.0012 -0.155535 ] [ keys 1 0 1 0.1 0.5 1.570799 ] [ keys 5 0 1 0.1 0.5 1 3 1 0.1 0.5 1 21 1 0.1 0.5 1 27 1 0.1 0.5 1 45 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "Body Scale Control" 0 -1 1 -1 1 1 -1 1 false 1.005933 0 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 -0.002114 0 ] [ keys 1 0 1 0.1 0.5 4.704909 ] [ keys 6 0 1 0.1 0.5 1 3 1 0.1 0.5 0.999902 21 1 0.1 0.5 0.901841 27 1 0.1 0.5 0.901841 45 1 0.1 0.5 0.999902 48 1 0.1 0.5 0.999902 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "Shoulder Transfer" 1 -1 1 -1 1 1 -1 1 false 0.247665 0.187279 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1.005876 0.007521 ] [ keys 1 0 1 0.1 0.5 1.577871 ] [ keys 5 0 1 0.1 0.5 1 3 1 0.1 0.5 1 21 1 0.1 0.5 1 27 1 0.1 0.5 1 45 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "Front Shoulder Offset" 2 -1 1 -1 1 1 1 10 false 0.426764 0.09894 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 0.259097 0.000104 ] [ keys 1 0 1 0.1 0.5 1.579893 ] [ keys 5 0 1 0.1 0.5 1 3 1 0.1 0.5 1 21 1 0.1 0.5 -1.842533 27 1 0.1 0.5 -1.842533 45 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "Front Shoulder Point Control" 3 -1 1 -1 1 1 -1 1 false 0.17531 0.337456 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 0.426764 0.0001 ] [ keys 1 0 1 0.1 0.5 4.682532 ] [ keys 5 0 1 0.1 0.5 1 3 1 0.1 0.5 1 21 1 0.1 0.5 1 27 1 0.1 0.5 1 45 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "" 0 -1 1 -1 1 1 -1 1 false 0.228648 1 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 0.249691 -0.050413 ] [ keys 1 0 1 0.1 0.5 4.729488 ] [ keys 4 0 1 0.1 0.5 1 3 1 0.1 0.5 1 27 1 0.1 0.5 1 45 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "Back Shoulder Offset" 2 -1 1 -1 1 1 1 6 false 0.414838 1 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 0.258535 -0.002418 ] [ keys 1 0 1 0.1 0.5 4.724268 ] [ keys 4 0 1 0.1 0.5 1 3 1 0.1 0.5 1 27 1 0.1 0.5 1 45 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "Back Shoulder Point Control" 6 -1 1 -1 1 1 -1 1 false 0.158468 1 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 0.414837 -0.0001 ] [ keys 1 0 1 0.1 0.5 1.558692 ] [ keys 4 0 1 0.1 0.5 1 3 1 0.1 0.5 1 27 1 0.1 0.5 1 45 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "" 1 -1 1 -1 1 1 -1 1 false 0.238088 1 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 1.006087 -0.002982 ] [ keys 1 0 1 0.1 0.5 4.771523 ] [ keys 1 0 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "" 8 -1 1 -1 1 1 1 4 false 0.445054 1 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 0.238082 -0.0001 ] [ keys 1 0 1 0.1 0.5 4.660958 ] [ keys 1 0 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "Front Leg Point Control" 9 -1 1 -1 1 1 -1 1 true 0.155465 1 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 0.445056 -0.0001 ] [ keys 1 0 1 0.1 0.5 1.569927 ] [ keys 1 0 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "Back Leg Offset" 8 -1 1 -1 1 1 1 -0.1 false 0.408529 1 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 0.236948 -0.001236 ] [ keys 1 0 1 0.1 0.5 1.503972 ] [ keys 1 0 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "Back Leg Point Control" 11 -1 1 -1 1 1 -1 10 false 0.192072 1 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 0.408522 0.0001 ] [ keys 1 0 1 0.1 0.5 4.743938 ] [ keys 1 0 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "Pants Patch Offset" 12 -1 1 -1 1 1 1 5 false 0.186073 1 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 0.189071 0.003 ] [ keys 1 0 1 0.1 0.5 0.000009 ] [ keys 1 0 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "Pants Patch Points" 13 -1 1 -1 1 1 -1 1 false 0.13721 1 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 0.185973 0 ] [ keys 1 0 1 0.1 0.5 4.718948 ] [ keys 1 0 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] ] ### sub-layers layer_type 1 { ### generic layer values name "Back Shoulder Patch" quality_flags 1020 origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false ### transforms translation [ keys 1 0 1 0.1 0.5 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] ### layer effects ### mesh layer values noisy_shapes false noisy_lines false animated_noise false noise_amp 0.033333 noise_scale 0.133333 extra_lines 0 gap_filling false fill_texture "" line_texture "" mesh [ points 4 [ keys 1 0 1 0.1 0.5 0.015165 0.477989 ] [ keys 1 0 1 0.1 0.5 -1 ] 0 true 1 0 0 [ keys 1 0 1 0.1 0.5 0.329186 0.439952 ] [ keys 1 0 1 0.1 0.5 -1 ] 7 false 1 0 1 [ keys 1 0 1 0.1 0.5 0.345522 0.351832 ] [ keys 1 0 1 0.1 0.5 -1 ] 7 false 1 0 2 [ keys 1 0 1 0.1 0.5 0.275272 0.118797 ] [ keys 1 0 1 0.1 0.5 -1 ] 7 false 1 0 3 curves 1 4 true 0 true [ keys 1 0 1 0.1 0.5 0.001 ] 1 true [ keys 1 0 1 0.1 0.5 0.001 ] 2 true [ keys 1 0 1 0.1 0.5 0.001 ] 3 true [ keys 1 0 1 0.1 0.5 0.001 ] shapes 1 "" false true true true 4 0 0 0 1 0 2 0 3 "" false [ keys 1 0 0 0.1 0.5 0 0.784314 0.854902 1 ] false 0.00625 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" groups 0 ] } layer_type 4 { ### generic layer values name "Back Arm Bones" quality_flags 1022 origin 0 0 parent_bone 7 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false ### transforms translation [ keys 1 0 1 0.1 0.5 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] ### layer effects ### bone layer values expanded true group_mask 0 depth_sort false distance_sort false skeleton [ binding_mode 1 bones 0 ] ### sub-layers layer_type 1 { ### generic layer values name "Back Arm" quality_flags 1020 origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false ### transforms translation [ keys 1 0 1 0.1 0.5 0.012407 0.006991 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] ### layer effects ### mesh layer values noisy_shapes false noisy_lines false animated_noise false noise_amp 0.033333 noise_scale 0.133333 extra_lines 0 gap_filling false fill_texture "" line_texture "" mesh [ points 17 [ keys 1 0 1 0.1 0.5 0.258373 -0.12567 ] [ keys 1 0 1 0.1 0.5 0.005729 ] -2 false 1 0 4 [ keys 1 0 1 0.1 0.5 0.355898 -0.126779 ] [ keys 1 0 1 0.1 0.5 0.005469 ] -2 false 1 0 1 [ keys 1 0 1 0.1 0.5 0.355313 -0.19847 ] [ keys 1 0 1 0.1 0.5 0.005469 ] -2 false 1 0 2 [ keys 1 0 1 0.1 0.5 0.255197 -0.196438 ] [ keys 1 0 1 0.1 0.5 0.00599 ] -2 false 1 0 3 [ keys 1 0 1 0.1 0.5 0.352752 0.430538 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 1 0 [ keys 1 0 1 0.1 0.5 0.370642 0.35992 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 1 1 [ keys 1 0 1 0.1 0.5 0.384135 0.280292 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 1 2 [ keys 1 0 1 0.1 0.5 0.254831 0.281018 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 1 5 [ keys 1 0 1 0.1 0.5 0.282452 0.425679 ] [ keys 1 0 1 0.1 0.5 0.002865 ] -2 true 1 1 7 [ keys 1 0 1 0.1 0.5 0.267759 0.357338 ] [ keys 1 0 1 0.1 0.5 0.003646 ] -2 false 1 1 6 [ keys 1 0 1 0.1 0.5 0.275557 0.281071 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 2 1 4 2 0 [ keys 1 0 1 0.1 0.5 0.286456 0.163123 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 2 1 [ keys 1 0 1 0.1 0.5 0.285377 0.109978 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 2 2 [ keys 1 0 1 0.1 0.5 0.283268 -0.087454 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 2 2 3 0 5 [ keys 1 0 1 0.1 0.5 0.332617 -0.088456 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 2 2 4 0 0 [ keys 1 0 1 0.1 0.5 0.353629 0.104796 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 2 5 [ keys 1 0 1 0.1 0.5 0.362905 0.281196 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 2 1 3 2 6 curves 3 6 false 14 true [ keys 1 0 1 0.1 0.5 0.3 ] 1 true [ keys 1 0 1 0.1 0.5 0.001 ] 2 true [ keys 1 0 1 0.1 0.5 0.187396 ] 3 true [ keys 1 0 1 0.1 0.5 0.340223 ] 0 true [ keys 1 0 1 0.1 0.5 0.001 ] 13 true [ keys 1 0 1 0.1 0.5 0.3 ] 8 true 4 true [ keys 1 0 1 0.1 0.5 0.455064 ] 5 true [ keys 1 0 1 0.1 0.5 0.001 ] 6 true [ keys 1 0 1 0.1 0.5 0.001 ] 16 true [ keys 1 0 1 0.1 0.5 0.3 ] 10 true [ keys 1 0 1 0.1 0.5 0.3 ] 7 true [ keys 1 0 1 0.1 0.5 0.001 ] 9 false [ keys 1 0 1 0.1 0.5 0.3 ] 8 true [ keys 1 0 1 0.1 0.5 0.246113 ] 7 false 10 true [ keys 1 0 1 0.1 0.5 0.3 ] 11 true [ keys 1 0 1 0.1 0.5 0.3 ] 12 true [ keys 1 0 1 0.1 0.5 0.3 ] 13 false [ keys 1 0 1 0.1 0.5 0.001 ] 14 true [ keys 1 0 1 0.1 0.5 0.001 ] 15 true [ keys 1 0 1 0.1 0.5 0.001 ] 16 true [ keys 1 0 1 0.1 0.5 0.3 ] shapes 3 "" false true true true 8 1 0 1 1 1 2 1 5 1 6 1 7 1 4 1 3 "" false [ keys 1 0 0 0.1 0.5 0 0.784314 0.854902 1 ] false 0.00625 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" "" false true true true 7 1 3 2 0 2 1 2 2 2 3 2 4 2 5 "" false [ keys 1 0 0 0.1 0.5 0.933333 0.8 0.54902 1 ] false 0.00625 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" "" false true true true 6 0 0 0 1 0 2 0 3 0 4 2 3 "" false [ keys 1 0 0 0.1 0.5 0.933333 0.8 0.54902 1 ] false 0.00625 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" groups 0 ] } } layer_type 4 { ### generic layer values name "Back Leg Bone" quality_flags 1022 origin 0 0 parent_bone 12 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false ### transforms translation [ keys 1 0 1 0.1 0.5 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] ### layer effects ### bone layer values expanded true group_mask 0 depth_sort false distance_sort false skeleton [ binding_mode 1 bones 0 ] ### sub-layers layer_type 1 { ### generic layer values name "Back Leg" quality_flags 1020 origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false ### transforms translation [ keys 1 0 1 0.1 0.5 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] ### layer effects ### mesh layer values noisy_shapes false noisy_lines false animated_noise false noise_amp 0.033333 noise_scale 0.133333 extra_lines 0 gap_filling false fill_texture "" line_texture "" mesh [ points 19 [ keys 1 0 1 0.1 0.5 0.119391 -0.898164 ] [ keys 1 0 1 0.1 0.5 0 ] -1 false 2 1 0 2 8 [ keys 1 0 1 0.1 0.5 0.077474 -0.941034 ] [ keys 1 0 1 0.1 0.5 0 ] -1 false 1 1 1 [ keys 1 0 1 0.1 0.5 0.035556 -0.898164 ] [ keys 1 0 1 0.1 0.5 0 ] -1 false 2 1 2 2 0 [ keys 1 0 1 0.1 0.5 0.001947 -0.951732 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 2 1 [ keys 4 0 1 0.1 0.5 0.140193 -0.979168 18 1 0.1 0.5 0.216212 -0.993246 27 1 0.1 0.5 0.216212 -0.993246 48 1 0.1 0.5 0.140193 -0.979168 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 true 1 2 6 [ keys 4 0 1 0.1 0.5 0.143242 -1.028976 18 1 0.1 0.5 0.219261 -1.028976 27 1 0.1 0.5 0.219261 -1.028976 48 1 0.1 0.5 0.143242 -1.028976 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 true 1 2 5 [ keys 1 0 1 0.1 0.5 0.001947 -1.035072 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 2 3 [ keys 1 0 1 0.1 0.5 0.137781 -0.950311 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 2 7 [ keys 1 0 1 0.1 0.5 0.084983 -1.036038 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 2 4 [ keys 1 0 1 0.1 0.5 0.043398 -0.873905 ] [ keys 1 0 1 0.1 0.5 0.00625 ] -1 false 2 0 0 1 3 [ keys 1 0 1 0.1 0.5 0.104362 -0.877716 ] [ keys 1 0 1 0.1 0.5 0.00625 ] -1 false 2 0 1 2 9 [ keys 1 0 1 0.1 0.5 0.202666 -0.207113 ] [ keys 1 0 1 0.1 0.5 0.000521 ] -1 false 1 0 5 [ keys 1 0 1 0.1 0.5 -0.033569 -0.203302 ] [ keys 1 0 1 0.1 0.5 0.00625 ] -1 false 1 0 6 [ keys 1 0 1 0.1 0.5 0.025109 -0.645291 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 0 8 [ keys 1 0 1 0.1 0.5 0.135606 -0.523363 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 0 3 [ keys 1 0 1 0.1 0.5 0.127986 -0.610998 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 0 2 [ keys 1 0 1 0.1 0.5 0.153133 -0.256646 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 0 4 [ keys 1 0 1 0.1 0.5 0.004534 -0.268077 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 0 7 [ keys 1 0 1 0.1 0.5 0.003063 -0.986556 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 2 2 curves 3 9 true 9 true [ keys 1 0 1 0.1 0.5 0.001 ] 10 true [ keys 1 0 1 0.1 0.5 0.001 ] 15 true [ keys 1 0 1 0.1 0.5 0.3 ] 14 true [ keys 1 0 1 0.1 0.5 0.3 ] 16 true [ keys 1 0 1 0.1 0.5 0.3 ] 11 false [ keys 1 0 1 0.1 0.5 0.001 ] 12 true [ keys 1 0 1 0.1 0.5 0.001 ] 17 true [ keys 1 0 1 0.1 0.5 0.3 ] 13 true [ keys 1 0 1 0.1 0.5 0.3 ] 4 false 0 true [ keys 1 0 1 0.1 0.5 0.001 ] 1 true [ keys 1 0 1 0.1 0.5 0.382682 ] 2 true [ keys 1 0 1 0.1 0.5 0.001 ] 9 true [ keys 1 0 1 0.1 0.5 0.3 ] 10 false 2 true [ keys 1 0 1 0.1 0.5 0.001 ] 3 true [ keys 1 0 1 0.1 0.5 0.001 ] 18 true [ keys 1 0 1 0.1 0.5 0.3 ] 6 true [ keys 1 0 1 0.1 0.5 0.001 ] 8 true [ keys 1 0 1 0.1 0.5 0.3 ] 5 true [ keys 1 0 1 0.1 0.5 0.001 ] 4 true [ keys 1 0 1 0.1 0.5 0.001 ] 7 true [ keys 1 0 1 0.1 0.5 0.3 ] 0 true [ keys 1 0 1 0.1 0.5 0.001 ] 10 true [ keys 1 0 1 0.1 0.5 0.3 ] shapes 3 "" false true false true 10 1 0 1 1 2 0 2 1 2 3 2 5 2 6 2 7 2 4 2 2 "" false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] false 0.0125 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" "" false true true true 9 0 0 0 1 0 2 0 3 0 4 0 5 0 6 0 7 0 8 "" false [ keys 1 0 0 0.1 0.5 0.345098 0.423529 0.760784 1 ] false 0.00625 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" "" false true true true 5 0 0 1 0 1 1 1 2 2 8 "" false [ keys 1 0 0 0.1 0.5 0.823529 0.823529 0.823529 1 ] false 0.004167 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" groups 0 ] } } layer_type 1 { ### generic layer values name "Body" quality_flags 1020 origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false ### transforms translation [ keys 1 0 1 0.1 0.5 -0.004288 -0.023631 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] ### layer effects ### mesh layer values noisy_shapes false noisy_lines false animated_noise false noise_amp 0.008333 noise_scale 0.133333 extra_lines 0 gap_filling false fill_texture "" line_texture "" mesh [ points 27 [ keys 1 0 1 0.1 0.5 0.009778 0.501523 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 0 [ keys 1 0 1 0.1 0.5 0.257896 0.002381 ] [ keys 1 0 1 0.1 0.5 -1 ] 10 false 2 0 3 1 1 [ keys 1 0 1 0.1 0.5 0.007601 -0.298629 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 5 [ keys 1 0 1 0.1 0.5 -0.241246 0.002562 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 2 0 7 1 0 [ keys 1 0 1 0.1 0.5 -0.111697 0.450356 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 9 [ keys 1 0 1 0.1 0.5 0.113107 0.45199 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 1 [ keys 1 0 1 0.1 0.5 0.269436 0.228102 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 2 [ keys 1 0 1 0.1 0.5 -0.309535 0.470454 ] [ keys 1 0 1 0.1 0.5 -1 ] 4 false 1 2 0 [ keys 1 0 1 0.1 0.5 -0.01115 0.49825 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 2 1 [ keys 1 0 1 0.1 0.5 -0.260235 0.138055 ] [ keys 1 0 1 0.1 0.5 -1 ] 4 false 1 2 2 [ keys 1 0 1 0.1 0.5 -0.328694 0.345469 ] [ keys 1 0 1 0.1 0.5 -1 ] 4 false 1 3 0 [ keys 1 0 1 0.1 0.5 0.001868 0.493769 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 3 2 [ keys 1 0 1 0.1 0.5 -0.249467 0.127529 ] [ keys 1 0 1 0.1 0.5 -1 ] 4 false 1 3 3 [ keys 1 0 1 0.1 0.5 -0.33714 0.344927 ] [ keys 1 0 1 0.1 0.5 0 ] 4 false 1 2 3 [ keys 1 0 1 0.1 0.5 -0.304427 0.462483 ] [ keys 2 0 1 0.1 0.5 -1 1 1 0.1 0.5 -1 ] 4 false 1 3 1 [ keys 1 0 1 0.1 0.5 0.018799 0.497195 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 4 0 [ keys 1 0 1 0.1 0.5 0.264784 0.46635 ] [ keys 1 0 1 0.1 0.5 -1 ] 7 false 1 4 1 [ keys 1 0 1 0.1 0.5 0.291368 0.204019 ] [ keys 1 0 1 0.1 0.5 -1 ] 7 false 1 4 3 [ keys 1 0 1 0.1 0.5 0.265014 0.119605 ] [ keys 1 0 1 0.1 0.5 -1 ] 7 false 1 4 4 [ keys 1 0 1 0.1 0.5 0.255963 0.330388 ] [ keys 1 0 1 0.1 0.5 -1 ] 7 false 1 4 2 [ keys 1 0 1 0.1 0.5 -0.248639 0.241551 ] [ keys 2 0 1 0.1 0.5 -1 1 1 0.1 0.5 -1 ] -2 false 1 0 8 [ keys 1 0 1 0.1 0.5 -0.168613 -0.223701 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 6 [ keys 1 0 1 0.1 0.5 0.166704 -0.229798 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 4 [ keys 1 0 1 0.1 0.5 0.020271 -0.277575 ] [ keys 1 0 1 0.1 0.5 -1 ] 12 false 1 5 0 [ keys 1 0 1 0.1 0.5 0.15135 -0.225753 ] [ keys 1 0 1 0.1 0.5 -1 ] 12 false 1 5 1 [ keys 1 0 1 0.1 0.5 0.035513 -0.369025 ] [ keys 1 0 1 0.1 0.5 -1 ] 14 false 1 5 3 [ keys 1 0 1 0.1 0.5 0.139156 -0.274526 ] [ keys 1 0 1 0.1 0.5 -1 ] 14 false 1 5 2 curves 6 10 true 0 true [ keys 1 0 1 0.1 0.5 0.457714 ] 5 true [ keys 1 0 1 0.1 0.5 0.001 ] 6 true [ keys 1 0 1 0.1 0.5 0.281919 ] 1 true [ keys 1 0 1 0.1 0.5 0.510736 ] 22 true [ keys 1 0 1 0.1 0.5 0.3 ] 2 true [ keys 1 0 1 0.1 0.5 0.299915 ] 21 true [ keys 1 0 1 0.1 0.5 0.3 ] 3 true [ keys 1 0 1 0.1 0.5 0.510736 ] 20 true [ keys 1 1 1 0.1 0.5 0.3 ] 4 true [ keys 1 0 1 0.1 0.5 0.001 ] 2 false 3 true [ keys 1 0 1 0.1 0.5 0.3 ] 1 true [ keys 1 0 1 0.1 0.5 0.3 ] 4 true 7 true [ keys 1 0 1 0.1 0.5 0.001 ] 8 true [ keys 1 0 1 0.1 0.5 0.001 ] 9 true [ keys 1 0 1 0.1 0.5 0.001 ] 13 true [ keys 1 0 1 0.1 0.5 0.001 ] 4 true 10 true [ keys 1 0 1 0.1 0.5 0.001 ] 14 true [ keys 2 0 1 0.1 0.5 0.001 1 1 0.1 0.5 0.001 ] 11 true [ keys 1 0 1 0.1 0.5 0.001 ] 12 true [ keys 1 0 1 0.1 0.5 0.001 ] 5 true 15 true [ keys 1 0 1 0.1 0.5 0.001 ] 16 true [ keys 1 0 1 0.1 0.5 0.001 ] 19 true [ keys 1 0 1 0.1 0.5 0.001 ] 17 true [ keys 1 0 1 0.1 0.5 0.001 ] 18 true [ keys 1 0 1 0.1 0.5 0.001 ] 4 true 23 true [ keys 1 0 1 0.1 0.5 0.001 ] 24 true [ keys 1 0 1 0.1 0.5 0.001 ] 26 true [ keys 1 0 1 0.1 0.5 0.001 ] 25 true [ keys 1 0 1 0.1 0.5 0.001 ] shapes 6 "" false true true true 4 2 0 2 1 2 2 2 3 "" false [ keys 1 0 0 0.1 0.5 0 0.784314 0.854902 1 ] false 0.00625 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" "" false true true true 7 0 0 0 7 1 0 0 9 0 1 0 2 0 8 "" false [ keys 1 0 0 0.1 0.5 0 0.784314 0.854902 1 ] false 0.00625 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" "" false true true true 5 0 3 0 5 1 0 0 6 0 4 "" false [ keys 1 0 0 0.1 0.5 0.345098 0.423529 0.760784 1 ] false 0.00625 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" "" false true false true 4 3 0 3 2 3 3 3 1 "" false [ keys 1 0 0 0.1 0.5 0 0.784314 0.823529 1 ] false 0.004167 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" "" false true false true 5 4 0 4 1 4 3 4 4 4 2 "" false [ keys 1 0 0 0.1 0.5 0 0.784314 0.854902 1 ] false 0.004167 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" "" false true false true 4 5 0 5 1 5 3 5 2 "" false [ keys 1 0 0 0.1 0.5 0.345098 0.423529 0.760784 1 ] false 0.004167 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" groups 0 ] } layer_type 4 { ### generic layer values name "Front Leg Bone" quality_flags 1022 origin 0 0 parent_bone 10 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false ### transforms translation [ keys 1 0 1 0.1 0.5 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] ### layer effects ### bone layer values expanded true group_mask 0 depth_sort false distance_sort false skeleton [ binding_mode 1 bones 0 ] ### sub-layers layer_type 1 { ### generic layer values name "Front Leg" quality_flags 1020 origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false ### transforms translation [ keys 1 0 1 0.1 0.5 0.033532 0.003048 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] ### layer effects ### mesh layer values noisy_shapes false noisy_lines false animated_noise false noise_amp 0.033333 noise_scale 0.133333 extra_lines 0 gap_filling false fill_texture "" line_texture "" mesh [ points 19 [ keys 3 0 1 0.1 0.5 -0.084847 -0.904261 27 1 0.1 0.5 -0.084847 -0.904261 48 1 0.1 0.5 -0.084847 -0.904261 ] [ keys 1 0 1 0.1 0.5 0 ] -1 true 2 1 0 2 8 [ keys 3 0 1 0.1 0.5 -0.126764 -0.947131 27 1 0.1 0.5 -0.126764 -0.947131 48 1 0.1 0.5 -0.126764 -0.947131 ] [ keys 1 0 1 0.1 0.5 0 ] -1 true 1 1 1 [ keys 3 0 1 0.1 0.5 -0.168682 -0.904261 27 1 0.1 0.5 -0.168682 -0.904261 48 1 0.1 0.5 -0.168682 -0.904261 ] [ keys 1 0 1 0.1 0.5 0 ] -1 true 2 1 2 2 0 [ keys 3 0 1 0.1 0.5 -0.199243 -0.957829 27 1 0.1 0.5 -0.217533 -0.957829 48 1 0.1 0.5 -0.199243 -0.957829 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 true 1 2 1 [ keys 4 0 1 0.1 0.5 -0.0549 -0.985264 18 1 0.1 0.5 0.024357 -0.988312 27 1 0.1 0.5 0.024357 -0.988312 48 1 0.1 0.5 -0.0549 -0.985264 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 true 1 2 6 [ keys 4 0 1 0.1 0.5 -0.051851 -1.035072 18 1 0.1 0.5 0.027405 -1.03812 27 1 0.1 0.5 0.027405 -1.03812 48 1 0.1 0.5 -0.051851 -1.035072 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 true 1 2 5 [ keys 3 0 1 0.1 0.5 -0.199243 -1.041169 27 1 0.1 0.5 -0.217533 -1.041169 48 1 0.1 0.5 -0.199243 -1.041169 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 true 1 2 3 [ keys 4 0 1 0.1 0.5 -0.057312 -0.956407 18 1 0.1 0.5 -0.048167 -0.962504 27 1 0.1 0.5 -0.048167 -0.962504 48 1 0.1 0.5 -0.057312 -0.956407 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 true 1 2 7 [ keys 3 0 1 0.1 0.5 -0.122303 -1.042135 27 1 0.1 0.5 -0.100965 -1.042135 48 1 0.1 0.5 -0.122303 -1.042135 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 true 1 2 4 [ keys 3 0 1 0.1 0.5 -0.16084 -0.880002 27 1 0.1 0.5 -0.16084 -0.880002 48 1 0.1 0.5 -0.16084 -0.880002 ] [ keys 1 0 1 0.1 0.5 0.00625 ] -1 false 2 0 0 1 3 [ keys 3 0 1 0.1 0.5 -0.099876 -0.883813 27 1 0.1 0.5 -0.099876 -0.883813 48 1 0.1 0.5 -0.099876 -0.883813 ] [ keys 1 0 1 0.1 0.5 0.00625 ] -1 false 2 0 1 2 9 [ keys 3 0 1 0.1 0.5 -0.001572 -0.21321 27 1 0.1 0.5 -0.001572 -0.21321 48 1 0.1 0.5 -0.001572 -0.21321 ] [ keys 1 0 1 0.1 0.5 0.000521 ] -1 false 1 0 5 [ keys 3 0 1 0.1 0.5 -0.237807 -0.209399 27 1 0.1 0.5 -0.237807 -0.209399 48 1 0.1 0.5 -0.237807 -0.209399 ] [ keys 1 0 1 0.1 0.5 0.00625 ] -1 false 1 0 6 [ keys 3 0 1 0.1 0.5 -0.179129 -0.651388 27 1 0.1 0.5 -0.179129 -0.651388 48 1 0.1 0.5 -0.179129 -0.651388 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 0 8 [ keys 3 0 1 0.1 0.5 -0.068632 -0.52946 27 1 0.1 0.5 -0.068632 -0.52946 48 1 0.1 0.5 -0.068632 -0.52946 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 0 3 [ keys 3 0 1 0.1 0.5 -0.076252 -0.617095 27 1 0.1 0.5 -0.076252 -0.617095 48 1 0.1 0.5 -0.076252 -0.617095 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 0 2 [ keys 3 0 1 0.1 0.5 -0.051105 -0.262743 27 1 0.1 0.5 -0.051105 -0.262743 48 1 0.1 0.5 -0.051105 -0.262743 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 0 4 [ keys 3 0 1 0.1 0.5 -0.199704 -0.274174 27 1 0.1 0.5 -0.199704 -0.274174 48 1 0.1 0.5 -0.199704 -0.274174 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 0 7 [ keys 3 0 1 0.1 0.5 -0.198127 -0.992653 27 1 0.1 0.5 -0.216417 -0.992653 48 1 0.1 0.5 -0.198127 -0.992653 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 true 1 2 2 curves 3 9 true 9 true [ keys 1 0 1 0.1 0.5 0.001 ] 10 true [ keys 1 0 1 0.1 0.5 0.001 ] 15 true [ keys 1 0 1 0.1 0.5 0.3 ] 14 true [ keys 1 0 1 0.1 0.5 0.3 ] 16 true [ keys 1 0 1 0.1 0.5 0.3 ] 11 false [ keys 1 0 1 0.1 0.5 0.001 ] 12 true [ keys 1 0 1 0.1 0.5 0.001 ] 17 true [ keys 1 0 1 0.1 0.5 0.3 ] 13 true [ keys 1 0 1 0.1 0.5 0.3 ] 4 false 0 true [ keys 1 0 1 0.1 0.5 0.001 ] 1 true [ keys 1 0 1 0.1 0.5 0.382682 ] 2 true [ keys 1 0 1 0.1 0.5 0.001 ] 9 true [ keys 1 0 1 0.1 0.5 0.3 ] 10 false 2 true [ keys 1 0 1 0.1 0.5 0.001 ] 3 true [ keys 1 0 1 0.1 0.5 0.001 ] 18 true [ keys 1 0 1 0.1 0.5 0.3 ] 6 true [ keys 1 0 1 0.1 0.5 0.001 ] 8 true [ keys 1 0 1 0.1 0.5 0.3 ] 5 true [ keys 1 0 1 0.1 0.5 0.001 ] 4 true [ keys 1 0 1 0.1 0.5 0.001 ] 7 true [ keys 1 0 1 0.1 0.5 0.3 ] 0 true [ keys 1 0 1 0.1 0.5 0.001 ] 10 true [ keys 1 0 1 0.1 0.5 0.3 ] shapes 3 "" false true false true 10 1 0 1 1 2 0 2 1 2 3 2 5 2 6 2 7 2 4 2 2 "" false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] false 0.0125 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" "" false true true true 9 0 0 0 1 0 2 0 3 0 4 0 5 0 6 0 7 0 8 "" false [ keys 1 0 0 0.1 0.5 0.345098 0.423529 0.760784 1 ] false 0.00625 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" "" false true true true 5 0 0 1 0 1 1 1 2 2 8 "" false [ keys 1 0 0 0.1 0.5 0.823529 0.823529 0.823529 1 ] false 0.004167 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" groups 0 ] } } layer_type 1 { ### generic layer values name "Front Leg Patch" quality_flags 1020 origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false ### transforms translation [ keys 1 0 1 0.1 0.5 0 0 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] ### layer effects ### mesh layer values noisy_shapes false noisy_lines false animated_noise false noise_amp 0.033333 noise_scale 0.133333 extra_lines 0 gap_filling false fill_texture "" line_texture "" mesh [ points 5 [ keys 1 0 1 0.1 0.5 0.011877 -0.175249 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 0 [ keys 1 0 1 0.1 0.5 0.036901 -0.236419 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 2 [ keys 1 0 1 0.1 0.5 -0.018709 -0.311492 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 0 3 [ keys 1 0 1 0.1 0.5 -0.049293 -0.314272 ] [ keys 1 0 1 0.1 0.5 -1 ] -1 false 1 0 4 [ keys 1 0 1 0.1 0.5 0.09529 -0.216956 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 0 1 curves 1 5 true 0 true [ keys 1 0 1 0.1 0.5 0.001 ] 4 true [ keys 1 0 1 0.1 0.5 0.001 ] 1 true [ keys 1 0 1 0.1 0.5 0.001 ] 2 true [ keys 1 0 1 0.1 0.5 0.001 ] 3 true [ keys 1 0 1 0.1 0.5 0.001 ] shapes 1 "" false true false true 5 0 0 0 2 0 3 0 4 0 1 "" false [ keys 1 0 0 0.1 0.5 0.345098 0.423529 0.760784 1 ] false 0.004167 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" groups 0 ] } layer_type 4 { ### generic layer values name "Front Arm Bones" quality_flags 1022 origin 0 0 parent_bone 4 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false ### transforms translation [ keys 1 0 1 0.1 0.5 0.346732 -0.194322 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] ### layer effects ### bone layer values expanded true group_mask 0 depth_sort false distance_sort false skeleton [ binding_mode 2 bones 3 "" -1 -1 1 -1 1 1 -1 1 false 0.285694 0.372791 -0.000777 0.001554 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 -0.664217 0.64032 ] [ keys 1 0 1 0.1 0.5 4.708527 ] [ keys 1 0 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "" 0 -1 1 -1 1 1 -1 1 true 0.228841 0.496467 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 0.304843 -0.000256 ] [ keys 1 0 1 0.1 0.5 6.236548 ] [ keys 1 0 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] "" 1 -1 1 -1 1 1 -1 1 false 0.064986 1.954064 0 0 false -1.22173 1.22173 [ keys 1 0 1 0.1 0.5 false ] 2 2 1 [ keys 1 0 1 0.1 0.5 0.259207 0.00101 ] [ keys 1 0 1 0.1 0.5 6.257767 ] [ keys 1 0 1 0.1 0.5 1 ] [ keys 1 0 1 0.1 0.5 false ] [ keys 1 0 1 0.1 0.5 0 0 ] [ keys 1 0 1 0.1 0.5 0 ] ] ### sub-layers layer_type 1 { ### generic layer values name "Front Arm" quality_flags 1020 origin 0 0 parent_bone -1 visible true render_only false edit_only false scale_compensation true rotate_to_follow false face_camera false masking 0 blend_mode 0 camera_immune false dof_immune false ### transforms translation [ keys 1 0 1 0.1 0.5 0 -0.006116 0 ] scale [ keys 1 0 1 0.1 0.5 1 1 1 ] rotation_x [ keys 1 0 1 0.1 0.5 0 ] rotation_y [ keys 1 0 1 0.1 0.5 0 ] rotation_z [ keys 1 0 1 0.1 0.5 0 ] flip_h [ keys 1 0 1 0.1 0.5 false ] flip_v [ keys 1 0 1 0.1 0.5 false ] shear [ keys 1 0 1 0.1 0.5 0 0 0 ] ### layer effects ### mesh layer values noisy_shapes false noisy_lines false animated_noise false noise_amp 0.033333 noise_scale 0.133333 extra_lines 0 gap_filling false fill_texture "" line_texture "" mesh [ points 17 [ keys 1 0 1 0.1 0.5 -0.728004 0.079668 ] [ keys 1 0 1 0.1 0.5 0.005729 ] -2 false 1 0 4 [ keys 1 0 1 0.1 0.5 -0.630479 0.078559 ] [ keys 1 0 1 0.1 0.5 0.005469 ] -2 false 1 0 1 [ keys 1 0 1 0.1 0.5 -0.631064 0.006868 ] [ keys 1 0 1 0.1 0.5 0.005469 ] -2 false 1 0 2 [ keys 1 0 1 0.1 0.5 -0.73118 0.0089 ] [ keys 1 0 1 0.1 0.5 0.00599 ] -2 false 1 0 3 [ keys 1 0 1 0.1 0.5 -0.633625 0.635876 ] [ keys 1 0 1 0.1 0.5 0.004688 ] -2 true 1 1 0 [ keys 1 0 1 0.1 0.5 -0.615735 0.565258 ] [ keys 1 0 1 0.1 0.5 0.003646 ] -2 false 1 1 1 [ keys 1 0 1 0.1 0.5 -0.602242 0.48563 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 1 2 [ keys 1 0 1 0.1 0.5 -0.731546 0.486356 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 1 5 [ keys 1 0 1 0.1 0.5 -0.703925 0.631017 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 1 7 [ keys 1 0 1 0.1 0.5 -0.718618 0.562676 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 1 6 [ keys 1 0 1 0.1 0.5 -0.71082 0.486409 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 2 1 4 2 0 [ keys 1 0 1 0.1 0.5 -0.699921 0.368461 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 2 1 [ keys 1 0 1 0.1 0.5 -0.701 0.315316 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 2 2 [ keys 1 0 1 0.1 0.5 -0.703109 0.117884 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 2 2 3 0 5 [ keys 1 0 1 0.1 0.5 -0.65376 0.116882 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 2 2 4 0 0 [ keys 1 0 1 0.1 0.5 -0.632748 0.310134 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 1 2 5 [ keys 1 0 1 0.1 0.5 -0.623472 0.486534 ] [ keys 1 0 1 0.1 0.5 -1 ] -2 false 2 1 3 2 6 curves 3 6 false 14 true [ keys 1 0 1 0.1 0.5 0.3 ] 1 true [ keys 1 0 1 0.1 0.5 0.001 ] 2 true [ keys 1 0 1 0.1 0.5 0.187396 ] 3 true [ keys 1 0 1 0.1 0.5 0.340223 ] 0 true [ keys 1 0 1 0.1 0.5 0.001 ] 13 true [ keys 1 0 1 0.1 0.5 0.3 ] 8 true 4 false [ keys 1 0 1 0.1 0.5 0.455064 ] 5 true [ keys 1 0 1 0.1 0.5 0.001 ] 6 true [ keys 1 0 1 0.1 0.5 0.001 ] 16 true [ keys 1 0 1 0.1 0.5 0.3 ] 10 true [ keys 1 0 1 0.1 0.5 0.3 ] 7 true [ keys 1 0 1 0.1 0.5 0.001 ] 9 true [ keys 1 0 1 0.1 0.5 0.3 ] 8 true [ keys 1 0 1 0.1 0.5 0.246113 ] 7 false 10 true [ keys 1 0 1 0.1 0.5 0.3 ] 11 true [ keys 1 0 1 0.1 0.5 0.3 ] 12 true [ keys 1 0 1 0.1 0.5 0.3 ] 13 false [ keys 1 0 1 0.1 0.5 0.001 ] 14 true [ keys 1 0 1 0.1 0.5 0.001 ] 15 true [ keys 1 0 1 0.1 0.5 0.001 ] 16 true [ keys 1 0 1 0.1 0.5 0.3 ] shapes 3 "" false true true true 8 1 0 1 1 1 2 1 5 1 6 1 7 1 4 1 3 "" false [ keys 1 0 0 0.1 0.5 0 0.784314 0.854902 1 ] false 0.00625 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" "" false true true true 7 1 3 2 0 2 1 2 2 2 3 2 4 2 5 "" false [ keys 1 0 0 0.1 0.5 0.933333 0.8 0.54902 1 ] false 0.00625 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" "" false true true true 6 0 0 0 1 0 2 0 3 0 4 2 3 "" false [ keys 1 0 0 0.1 0.5 0.933333 0.8 0.54902 1 ] false 0.00625 false [ keys 1 0 0 0.1 0.5 0 0 0 1 ] "" false 6.283185 0.25 true -1 -1 -1 "" "" groups 0 ] } } } }