Here is the opening scene from the second game of the series,
Raticus: The Second Element of the Cycle of Joining.
This game is played if you lose the first game by being
captured by the evil wizard, or if you'd just like to try
your hand at escaping from him.
On a circle of sand in a circle of stone,
R A T I C U S
Copyright (c) 2002 by G. J. Shannon For all its appearance of comfort it is still a prison. Not cold, not damp, not even particularly dark. Certainly not what you expected when the evil wizard Raticus took you from your village of Dwenodon in the Western Lands and carried you off to ... well, to be honest, you're not sure where you are now. But from the length of the ride, two days and a night, it must be some distance from home.
You recall very little of the journey. You were never
completely awake, probably the result of some spell cast upon you by the
wizard. The only memory that stands out clearly is being told again and again,
in a monotonous drone that your task was to open the box. And that you would
not be free until your task was completed. What is this box, and why does
that wizard think that you can open it where he has failed?
Resting on the round table is a small box. |
... What happens next is entirely up to you!
Page content copyright (c) 2002 by Gary J. Shannon
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